Leadership1 publisher2 min readPublished
Museum licensing outgrows the UK's $19.2bn brand market by about a point
Licensing International's art property category, which includes museums, grew over 8% last year, about a point ahead of the UK's $19.2bn licensing market. The 53% surge came in a wider attractions category, so museums weighing licensing against funding cuts are working from roughly market-rate growth.
The Board Room · Leadership desk
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What happened
- A family suite at the Park Plaza London Riverbank hotel, with Tyrannosaurus rex bunk beds and a price from 724 pounds, carries the Natural History Museum's name.
- Its recent deals include Age of Dinosaurs, a virtual reality game with Sandbox, following paint and clothing ranges with Farrow & Ball and Lucy & Yak.
- First-time exhibitors at this week's Brand Licensing Europe in London include the National Gallery, Tate Enterprises, the Ashmolean and the National Trust for Scotland.
- V&A licensing launched 63 product ranges in 2025, drawing on a collection of 2.8m objects.
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Why it matters
- decision A museum that pays for a licensing team this quarter will, within a year or so, be picking the partners whose products and venues carry its name.
- exposure Experience deals leave a museum's reputation with hotel and VR operators it does not manage, a wider exposure than a paint chart or a phone case carries.
- constraint Newcomers pitch for licensees at a fair also selling Bluey and Harry Potter, so museum collections compete for partners' attention against commercial franchises.
The Guardian puts the licensing push down to funding cuts and rising costs at institutions that are often free to visit [4]. We do not know yet whether licensing income can offset either. The trade body's figures as reported do not separate museums from other attractions, and none of the museums quoted said what their programmes earn [3][5].
The Natural History Museum gave the only internal growth rate. "Our licensing programme continues to grow consistently at about 15% year on year," said Louisa Skevington, its licensing manager [5]. At that pace a programme doubles in about five years [2]. It is also close to twice the growth of the art property category the museum sits in [3]. "It's about finding creative ways to bring the museum and its stories to people wherever they are, while continuing to grow the reach and impact of the programme," she said [7].
Skevington said experiences are becoming a more important part of the programme [5]. Its paint and clothing deals were goods, finished once they shipped [6]. The hotel suite and the Sandbox game are services that partners deliver under the museum's name every night and every session [1][6]. I think a board should weigh that difference before it chases the faster attractions category.
The British Museum and the V&A are pitching the size of their collections. Craig Bendle, who manages product licensing at the British Museum, said there is growing interest from brands that want to create something "genuinely distinctive", and called its collection of more than 8m objects an "extraordinary source of inspiration" [11]. Demand for Bayeux tapestry tickets "demonstrates the appetite for major cultural moments, and the opportunity to build on that interest beyond a visit to the museum", he said [10]. Tapestry merchandise from the museum's separate retail team, including a Liberty collaboration, made it into Vogue [15].
The V&A's partners include CASETiFY, for William Morris phone cases, and the art store on Samsung's Frame TV [14]. Jen Maude-Roxby, its head of licensing and business development, said its 2025 ranges show the "growing role licensing plays in taking the V&A beyond our museum walls" [12][13].
According to the Guardian, the museums arriving at this week's fair face stiff competition. The agenda includes talks on the "Bluey effect" and the new Harry Potter TV series [9]. A finance director could fairly ask whether a licensing team is worth paying for when a grant has just been cut. The record gives a partial answer: one museum compounding at about 15% [5], inside a category growing about a point faster than the market [1].
What to watch
- A museum annual report that breaks out licensing royalties, so growth rates can be set against grant and admissions income.
- Deals signed after Brand Licensing Europe by the first-time exhibitors, particularly the National Gallery and Tate Enterprises.
- Licensing International's next UK breakdown, and whether attractions and promotions keeps outgrowing the art property category.