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A 284B model at 25 tokens a second on one 5090, and 192 GiB of DDR5 doing the quiet part

FreeToken's preprint puts DeepSeek-V4-Flash on a single RTX 5090 desktop. The GPU holds about a sixth of the machine's memory, and nobody outside the team has run the benchmark yet.

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Illustration accompanying A 284B model at 25 tokens a second on one 5090, and 192 GiB of DDR5 doing the quiet part
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What happened

  • A preprint on the FreeToken engine reports 22 to 25 decode tokens per second for the 284-billion-parameter DeepSeek-V4-Flash on a single RTX 5090 desktop.
  • Table 1 lists that desktop as a Ryzen 9 9950X3D with 192 GiB of DDR5 beside the card's 32 GB of VRAM, all treated as one serving platform.
  • The same paper reports 39.3 tokens per second for a quantised Qwen3.6-35B-A3B on an 8 GB RTX 4060 laptop under a coding workload.
  • The benchmarks have not been independently replicated, and the paper was submitted on August 17, 2026.

Why it matters

  • cost The bill for reproducing this is not one GPU. It is a top-end desktop CPU and 192 GiB of DDR5, which is where a lot of buyers will find the number moves.
  • capability If it survives outside contact, work that was scheduled onto cluster time becomes a thing one engineer runs at their desk, at a pace closer to reading than to chat.
  • constraint A decode-only metric leaves the part agents pay for most, long contexts being processed again after every edit, outside the reported result.
  • exposure The llama.cpp, Ollama and KTransformers comparisons stand or fall on the authors' own test setup, which puts the ranking, not just the headline, up for challenge.

The sparsity is what makes the claim plausible before anyone checks it. DeepSeek-V4-Flash routes each token through six of 256 experts in each of 43 layers, with roughly 13 billion of 284 billion parameters active [10]. That is about 4.6 percent of the weights per token [19] and about 2.3 percent of the experts in any given layer [21]. The paper says the active computation fits inside the 5090's 32 GB of VRAM while the full expert pool stays much larger [11], so the hard part is not arithmetic. It is fetching: which experts sit in VRAM, and what to do when the router asks for one that does not.

FreeToken's answer is a global least-recently-used expert cache, with cache misses split between PCIe transfer and CPU execution according to the bandwidth available at that moment [13][12]. Prompt processing uses full-layer double buffering, staging the next layer while the GPU works the current one [13].

Which is why Table 1 is the more informative page. Alongside the 32 GB card sit 192 GiB of DDR5 and a Ryzen 9 9950X3D [9], roughly six times as much memory outside the GPU as inside it [20]. The GLM-5.2 figure makes the same point from the other direction: 14.9 tokens per second on a single 96 GB RTX PRO 6000 [8], a card with three times the 5090's VRAM, on a different model. Card capacity is not the variable this work is reporting.

Then the metric. The paper labels it decode throughput, per-request mean tokens per second, and does not state elapsed time from prompt submission through completion [2]. At 22 to 25 tokens per second, a 1,000-token reply is 40 to 45 seconds of decode alone [18], before prefill. The project's own agent machinery suggests prefill is not cheap: semantic-aware checkpointing at thinking segments, tool calls and conversation turns exists so the engine can re-prefill only a new suffix after an edit [15], and the GPU expert cache can be rebuilt without reloading the host-resident pool [16]. Features built to avoid re-prefilling concede that prefill costs something the headline number omits.

The comparison set, six GPU systems over four workloads against llama.cpp, Ollama and KTransformers in sections 5.1 and 5.2, was run by the authors [4], and the benchmarks have not been independently replicated [14]. The roster, Berkeley's Sky Computing Lab plus Keutzer, Han, Zaharia and Stoica [17], is why the preprint will be read this week. It is not the same thing as a second machine producing the same tokens per second.

What to watch

  • An independent run of DeepSeek-V4-Flash on a 5090 with less than 192 GiB of system memory, showing how much of the result belongs to the host.
  • Publication of end-to-end latency including prefill, rather than per-request mean decode throughput.
  • Responses from llama.cpp, Ollama or KTransformers maintainers on the comparison conditions used in sections 5.1 and 5.2.

Clarity's read

What the record supports and how the coverage leans. The claims behind it follow.

Reality

Evidence44
Adoption12
Hype gap+16
Incentives58
Confidence52
Why these scores

Claim ledger

Ranked by verification strength, evidence, and original report placement.

  1. [1]

    The paper reports 22 to 25 decode tokens per second for DeepSeek-V4-Flash on an RTX 5090 desktop, with the system using CPU compute and 192 GiB of system memory alongside the GPU.

  2. [2]

    The paper labels the metric "decode throughput (per-request mean tok/s)," a measurement that does not specify total elapsed time from prompt submission through completion.

  3. [3]

    FreeToken still relies on substantial CPU and system-memory resources, including the host's memory capacity, memory bandwidth and PCIe connection.

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Sources

1 independent publisher whose own reporting we read for this story.

  1. runtimewire.com

    1 article · August 22, 2026

    FreeToken reports 22-25 tok/s for a 284B DeepSeek model on one RTX 5090

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