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Grok 4.7 on Bedrock misses 3 of 18 agent runs at low effort and none at xhigh

AWS ran Grok 4.7 on Bedrock through 72 agent runs and found xhigh effort right 18 of 18 times, against 15 of 18 at low. The post says low used about an eighth of the output tokens, so effort can be tuned per request against the cost of a wrong answer.

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Illustration accompanying Grok 4.7 on Bedrock misses 3 of 18 agent runs at low effort and none at xhigh
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Low effort may cost fewer tokens per correct answer AWS agent runs at low reasoning effort, 18 runs per level; the token share is derived and assumes the post's figure is against xhigh.

Three figures: if the post's figure is measured against xhigh, a correct answer at low effort takes about 15 percent of xhigh's output tokens, which is unconfirmed; low effort scored about 83 percent correct; with 18 runs per level, one run moves a level's score about 5.6 points.

Low effort may cost fewer tokens per correct answer
FigureValueNoteClaim
Output tokens per correct answer at low, vs xhigh15% aboutunconfirmed; if measured against xhigh20
Correct at low effort83% about17
Score moved by one run5.6 points, about19

What happened

  • The three tasks were an outage diagnosis, a maintenance schedule under interacting constraints, and a budgeted migration choice, each with one answer verified by brute force.
  • Across every effort level, the agent answered 67 of the 72 runs correctly.
  • Grok 4.7 is reached through a cross-Region inference profile on the bedrock-runtime endpoint, and requests name one of two profiles instead of a bare model ID.
  • On the Converse API, reasoning effort goes in additionalModelRequestFields, and inferenceConfig takes maxTokens only.
  • The IAM identity needs bedrock:InvokeModel on both the inference profile and the account's default project, and the default-project permission is required in addition.

Why it matters

  • decision Teams running long-horizon agents on Bedrock get a measured case for routing by stakes: low where a wrong answer is cheap to catch, xhigh where it is not.
  • cost If xhigh is the baseline, each correct answer at low takes about 15 percent of xhigh's output tokens. That gap is what a team gives up 3 misses in 18 runs to get.
  • constraint With 18 runs per level, a single run moves a level's score by 5.6 points, so the gap between 83 and 100 percent rests on three runs.

The 72 runs are 3 tasks times 6 repeats times 4 effort levels [13]. Each level therefore got 18 runs, which fits the xhigh and low counts the post reports [6][7]. Only those two levels are named in the post's summary. Five runs missed in total [14]. Low accounts for three [15] and xhigh for none [6], so the two unnamed levels together missed two [16].

Low scored 83 percent to xhigh's 100 [17]. The post's summary figures are totals, so the split by task is not visible. If all three low misses landed on one task, that task went 3 of 6 at low [18]. Spread across tasks, the same three misses would look milder.

AWS says low used about an eighth of the output tokens [7]. The summary sentence does not name its baseline. It sits beside the xhigh result, and we read it that way. AWS reports token counts instead of prices because prices change and counts are what a team's own costs derive from [8]. For a result meant to be rerun, that is the right unit.

SpaceXAI says the model is trained to work longer on harder tasks and to know when to check its own work [2]. The test scores final answers by effort level. It does not isolate self-checking.

For the numbers to transfer, your tasks need the properties of these three. They require search rather than lookup, and each has one answer that a brute-force check can verify [3]. We'd expect the gap between levels to narrow on lookup-shaped work. The post says it also shows how to measure effort on your own tasks and how to monitor it in production [12]. In our view the expensive part of that is the grader: a scheduling puzzle has a brute-force checker, and much of what production agents produce does not.

What to watch

  • Per-task and per-level results for the two unnamed effort levels, which would show whether the three low-effort misses cluster on one task.
  • An independent rerun on tasks without a brute-force checker, where correctness has to be graded some other way.
  • Grok 4.7 token prices on the Bedrock pricing page, which would turn the output-token ratio into a cost per correct answer.

Clarity's read

What the record supports and how the coverage leans. The claims behind it follow.

Reality

Evidence50
Adoption
Insufficient
Hype gap+10
Incentives55
Confidence60
Why these scores

Claim ledger

Ranked by verification strength, evidence, and original report placement.

  1. [1]

    SpaceXAI's Grok 4.7 is now available on Amazon Bedrock.

    ReportedSupportedView cited source
  2. [2]

    According to SpaceXAI, Grok 4.7 is trained to work longer on more difficult tasks and knows when to check its own work.

    ReportedSupportedSource: SpaceXAI, as relayed in the AWS postView cited source
  3. [3]

    AWS evaluated the agent on three tasks that require search rather than lookup: diagnosing a two-service outage from its alerts, scheduling maintenance under interacting constraints, and choosing an optimal set of migrations under a budget. Each task has exactly one correct answer, verified by brute force.

    ReportedSupportedView cited source

Sources

1 independent publisher whose own reporting we read for this story.

  1. aws.amazon.com

    1 article · October 13, 2026

    Build long-horizon agents with Grok 4.7 on Amazon Bedrock

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