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AI model

DLSS 5

Nvidia's upcoming DLSS 5, aka 3D-Guided Neural Rendering, is an AI model that reprocesses a game's finished frame to boost visual realism.

Known aliases

  • 3D-Guided Neural Rendering
  • Deep Learning Super Sampling 5
  • DLSS 3D-Guided Neural Rendering
  • DLSS5
  • DLSS 5 neural rendering
  • DLSS 5 with 3D-Guided Neural Rendering
  • DLSS Neural Rendering
  • DLSSNR
  • DLSS NR
  • neural rendering
  • next generation DLSS

Current stories

productConfirmed6 publishers

Modders halved Control's frame rate with a DLSS 5 build pulled from NBA 2K27

The leaked neural renderer costs roughly 35 frames a second in Control and repaints character art while it runs, and Nvidia has already conceded the model does not read the rendering pipeline it decorates.

Perspective Coverage

6 publishers
Builder
Builder 33%
Operator
Operator 58%
Investor
Investor 9%

Reality

Evidence55
Adoption
Insufficient
Hype gap+30
Incentives
Insufficient
Confidence60
productConfirmed8 publishers

Neural rendering hands NBA 2K27's realism problem to the animation team

Nvidia's DLSS 5 arrives in NBA 2K27 on September 4. Once skin and shadows stop reading as polygons, the thing your eye catches is an awkward cutscene walk, and that is a motion problem no rendering slider reaches.

Perspective Coverage

9 publishers
Builder
Builder 37%
Operator
Operator 43%
Investor
Investor 20%

Reality

Evidence52
Adoption18
Hype gap+32
Incentives72
Confidence68
buildConfirmed3 publishers

DLSS 5 spends half the frame budget on a pass the engine has to feed

NVIDIA puts the cost of 3D-Guided Neural Rendering at 50 to 60% of performance. The work of feeding it with guide buffers and per-character masks lands on the art pipeline as much as on the renderer.

Publishers:mezha.net nvidia.com tomshardware.com

Perspective Coverage

3 publishers
Builder
Builder 45%
Operator
Operator 35%
Investor
Investor 20%

Reality

Evidence52
Adoption18
Hype gap+38
Incentives80
Confidence58