Skip to content

Product1 publisher3 min readPublished

Genki's $279 Manta bets the premium controller fight is about tuning, not buttons

The company's first ground-up gamepad puts a 2.9-inch screen and a config chip at the centre of the pitch. Early backers pay $189; retail is expected to be $279.

The Product Desk · Product desk

Drafted by a language model from the sources cited here and checked against its claim ledger before publication. How we use AISend a correction

Photograph accompanying Genki's $279 Manta bets the premium controller fight is about tuning, not buttons
Photo: theverge.com

What happened

  • Genki launched the Manta today, the first controller the company designed from the ground up, after collaborating with 8BitDo on a gamepad two years ago.
  • The Manta positions its thumbsticks and buttons above a large 2.9-inch LCD screen, and looks a lot chunkier than competing controllers.
  • The Manta launches through a Kickstarter campaign; earliest backers can preorder it discounted to $189, while full retail pricing is expected to be $279.
  • The Manta Kickstarter is focused on tailoring the controller's functionality and feel for each game, with numerous settings adjustable using the controller's screen.
  • The Manta's settings interface is powered by a dedicated Raspberry Pi RP2350 microcontroller.

Compiled by The Product DeskSomething wrong?How this is made

Why it matters

Genki launched the Manta on Kickstarter, its first controller designed from the ground up after a collaboration with 8BitDo two years ago [1]. The device puts thumbsticks and face buttons above a 2.9-inch LCD and sells a single idea: that the thing worth paying for on a premium pad is per-game tuning you do on the controller itself [2][4].

The pricing makes that a real test rather than a talking point. Earliest backers pay $189, with full retail expected at $279 [3], meaning the early-bird tier sits $90 below list, roughly a third off [19]. Anyone buying at retail is paying for a configuration surface, because screens in controllers are not new in themselves; Anbernic already ships them [16].

What is behind the screen is the more interesting part. The settings interface runs on a dedicated Raspberry Pi RP2350 microcontroller, and it exposes multiple console, game and user profiles, thumbstick response and dead zone adjustment, haptic intensity, button remapping, and recording, editing and combining button presses into macros [5][6]. That is a config menu of the kind normally banished to a desktop app, moved onto the device and made switchable between titles.

The mechanical claims follow the same logic. Many higher-end controllers already offer two switchable trigger modes that change travel distance for racing or shooters [7]; Genki says the Manta adds a third, in-between stage the company describes as optimized for the fastest repeated presses [8]. The face buttons are analog, and each one's actuation depth can be set individually [9]. Six extra remappable buttons sit on the back and shoulders [13], which is the conventional premium move, but it is not what the marketing leads with.

The rest of the spec is competitive rather than distinctive: drift-resistant TMR thumbsticks with adjustable tension [11], linear magnetic ram motors in the grips aimed at directing haptics into the hands [10], a 2,600mAh user-replaceable battery [12], and Bluetooth, an included 2.4GHz dongle or a direct USB-C connection for latency-sensitive play [15]. There is also a dedicated button that flips the pad into keyboard and mouse mode for browsing without reaching for another device [14].

The cost of the thesis is physical. Stacking a screen under the sticks makes the Manta noticeably chunkier than competing controllers [2], and chunk is the one variable buyers judge in the first ten seconds of holding something. A settings menu you can reach mid-session only pays for itself if players actually build profiles per game; if they set it once and forget it, they have bought a heavier pad and a screen they do not look at.

Delivery risk is the usual crowdfunding kind, softened by history. This is Genki's ninth crowdfunded device, and The Verge notes that while backing any Kickstarter carries risk, the company has an excellent record of shipping this way [17][18].

Worth watching: whether $279 holds as a real retail price or the $189 tier becomes the effective street price [3][19]; whether the tristage trigger and adjustable analog actuation get independent testing rather than restatement of Genki's claim [8][9]; and the ship date, which the launch coverage does not give [20].

Loading claim ledger
Loading source directory links
Loading share composer
Loading topic controls
Loading related stories