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Buyers in their 30s and 40s take 67.2% of Bunjang's high-ticket Pokemon card value

The 30th anniversary Pokemon pack brought South Korea's 1996 cohort back onto Bunjang as the buyers of the expensive cards, and pulled out sellers who had kept theirs at home for years.

The Investor · Invest desk

Illustration accompanying Buyers in their 30s and 40s take 67.2% of Bunjang's high-ticket Pokemon card value

What happened

  • Bunjang said listings of Pokemon cards rose 272% and searches for them 337% between the 1st and 17th of this month against a year earlier, in data the platform released on the 21st.
  • Buyers in their 30s and 40s accounted for 58.7% of the platform's Pokemon card transaction value, and their average purchase price was 1.5 times that of buyers in their 20s and younger.
  • The 30th anniversary expansion pack was released worldwide on the 16th, and on the 16th and 17th daily listings ran 1.8 times the 1st-to-15th average, with the number of sellers up 2.3-fold.
  • Of the Pokemon cards listed on Bunjang over the past year, 54% sold within a week.
  • Listings over the past 30 days skewed small, with 36.6% priced below 5,000 won and 11.1% at 150,000 won or more, the tier where the older buyers concentrate.

Compiled by The InvestorSomething wrong?How this is made

Why it matters

  • contradiction The same release supports two readings: the cohort with money to spend arrived, and so did the people holding the inventory, 37% of them dormant for at least 90 days, which makes the value spike partly a re-pricing of old stock.
  • constraint With 85 billion cards printed and distribution across more than 90 countries, no category-wide scarcity argument is available to a Korean buyer paying up; the bet has to be one card at one grade.
  • exposure The bid above 150,000 won now sits on the discretionary budgets of Koreans in their 30s and 40s, so a squeeze on that cohort's income reaches the expensive tier first while the sub-5,000 won trade carries on.
  • precedent A scheduled reprint moved two days of platform volume by multiples, so publishers and resale platforms can plan the next liquidity event around a release date.

Buyers in their 30s and 40s were 41.6% of the people transacting above 150,000 won on Bunjang and 67.2% of the money [3]. Per head, that is about 1.6 times the average for that tier [1]. The other 58.4% of buyers split 32.8% of the value, so the older cohort spent roughly 2.9 times as much per buyer as everyone else above that threshold [2]. Their share of value runs 8.5 points higher in the expensive tier than it does across the platform as a whole [8].

The Pokemon Trading Card Game launched in 1996 [14]. The people now writing the large cheques in Seoul are the children it was first sold to.

Sellers moved in the same two days. Transaction value rose 2.8-fold while the number of transactions rose 1.5-fold [6], so the average ticket was about 1.9 times bigger [3]. About 37% of the sellers in that window had no record of selling Pokemon cards on the platform in the previous 90 days [7]. "It appears that both existing collectors and sellers who had held onto their cards for a long time entered the market together following the new expansion pack release," a Bunjang official said [8].

The investment case rests on a long series. Card Ladder data cited by The Wall Street Journal last year has Pokemon cards returning about 3,821% since 2004 against 483% for the S&P 500 [9]. That is 39.2 times money against 5.8 [4], or roughly 19% a year against 8.8% if the series runs to 2025 [6]. Cumulative production passed 85 billion cards by the end of March, sold in more than 90 countries [10]. Eighty-five billion units is not a scarce supply, and any premium sits in particular cards at particular grades; a category index does not tell a seller which ones. A U.S. venture investor, unnamed in the Seoul Economic Daily account, has argued that the cards could work as a "global currency" in extreme circumstances, citing how widely accessible they are [11].

In my view what Bunjang measured this month is adult discretionary spend timed to a publisher's release calendar, and the clearing price belongs to whoever holds the old inventory. The counter-case is in the same release: if dormant sellers keep arriving at 37% of the total, they set that price, and the older buyers' share of value falls without any cooling of enthusiasm [7]. Bunjang reported shares and multiples, not won totals [9]. One platform, 17 days, and a comparison base with no anniversary pack in it [1] will not settle whether Korean thirty- and forty-somethings have adopted an asset class or bought a reprint.

What to watch

  • October data on whether the 30s and 40s share of high-ticket value holds once the anniversary pack is no longer new.
  • Whether long-dormant sellers keep listing after the launch window, and at what prices they clear.
  • Bunjang releasing absolute won volumes would show what size sits behind the percentage shares.
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