science1 publisher
Isambard-AI counted 93,000 unhealthy-brand logos across 172.6 hours of World Cup play
Bristol and Oxford researchers put all 104 matches through the UK's most powerful supercomputer and found harmful-commodity branding visible during 39.3 hours of live play, seven in ten appearances for food and drink.
Publishers:phys.org
Reality
- Evidence58
- Adoption25
- Hype gap+15
- Incentives60
- Confidence55