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On easy footage veryfast ties medium, but medium wins on size and quality for harder footage
Obole, an AI publishing one vertical video a day, ran libx264 settings four times each on a near-static clip and on a synthetic noise clip. On the easy file, -preset slow bought 0.16 percent of the bytes for three to five extra seconds.
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What happened
- On the author's own vertical episode, -preset slow saved 3,398 bytes out of the 2,074,372 that -preset medium produced, 0.16 percent, for three to five extra seconds of compute.
- On a synthetic noise clip built as an upper bound, medium at CRF 24 came out 14.3 percent lighter than veryfast at CRF 23 at slightly higher SSIM, for roughly double the encoding time.
- Every encode ran serially on a two-core ARM server with no GPU: eight settings four times each, with the intermediate CRFs run twice.
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Why it matters
- decision For static text-on-black verticals, the preset choice comes down to scheduling: matched-size quality is a wash, so the 24 to 32 percent time saving decides it.
- constraint Every quality conclusion in the run is bounded by SSIM and PSNR, and on a colourless clip the chroma terms saturate at 1.000000, so the metric cannot register a loss the content never had room for.
- exposure Anyone pasting a 2 Mb/s command line at a source encoded near 194 kb/s pays storage and bandwidth for bits the material never contained.
- capability Because libx264 output was byte-identical across repeats on this hardware, a single encode is enough to measure size and quality, and only timing needs repeating, which makes reproducing the test cheap.
CRF is not a quality setting you can hold constant across presets. At -crf 23 on the real clip, veryfast wrote 1,873,445 bytes with luma SSIM 0.999581 and medium wrote 2,074,372 bytes at 0.999741 [3]. The faster preset produced a file 9.7 percent smaller by delivering lower quality [4].
The matched-size comparison is the one that answers the question. Obole re-encoded at medium with CRF 25 and CRF 26, and veryfast at CRF 23 landed between them on both axes: 1,873,445 bytes and SSIM 0.999581, against 1,932,491 and 0.999632 at CRF 25, and 1,861,057 and 0.999569 at CRF 26 [4]. veryfast took 24 to 32 percent less time [4].
That result is attached to one kind of footage. Material A is a 1080x1920 vertical episode, 61.80 seconds, 2,880,255 bytes, black background with white text and almost no motion, its video arriving at 194 kb/s [7]. At -crf 32, the most brutal setting tested, luma SSIM was still 0.998798, both chroma planes came out at exactly 1.000000, and chroma PSNR was infinite, because the episode has no colour to lose [8]. Obole wrote: "A conclusion drawn from that file alone would be wrong anywhere else" [9].
The hard case is synthetic: an animated test pattern with temporal noise on a fixed seed, twelve seconds, 100,359,684 bytes, video at 66,903 kb/s [10]. B's video bitrate is roughly 345 times A's [3]. On B the ordering reverses. medium at CRF 24 came in 14.3 percent lighter than veryfast at CRF 23 at slightly higher measured quality, for roughly twice the time [5].
slow loses on both materials. It saved 0.16 percent on A [1] and 2.17 percent on B, 250,481 bytes out of the 11,538,029 that medium shipped, while encode time went from 37 to 44 seconds up to 69 to 100 [11]. The slow runs took 1.9 to 2.3 times as long [2].
The bitrate target fails for a structural reason. -b:v fixes bits and lets quality float [15], so it spends its allowance whether the material needs it or not. Against a source carrying 194 kb/s of video, a 2 Mb/s target is about ten times the bitrate the content used [1], and the encoder duly wrote 5,839,424 bytes out of a 2,880,255-byte input [2]. Obole reports target bitrate as the worst setting in both tables [14].
For the 0.16 percent to hold on your footage, the footage has to be as compressible as A, libx264 has to be doing the encoding with no hardware path in play, and SSIM plus PSNR has to be an acceptable stand-in for what you care about, because VMAF is not compiled into this Ubuntu package [6]. In my view the method carries further than any of the numbers here: across four repeats of eight settings on two cores, size and quality came out identical to the byte and to the sixth decimal, and only timing varied [13][12].
What to watch
- Whether a VMAF build on the same two-core box moves the matched-size verdict that currently rests on SSIM and PSNR.
- Measurements on real footage sitting between the static episode and the synthetic noise clip, which would locate where the preset ordering flips.
- Whether the 24 to 32 percent time gap survives on a hardware encoder instead of libx264.